SELF-INITIATED / UNOFFICIAL FAN CONCEPT

Follow
the blade.

A cinematic website study for Phantom Blade Zero. Six scroll-controlled chapters introduce Soul, the Phantom World and S-GAME’s kungfupunk action.

A gate and weathered architecture from official Phantom Blade Zero game imagery
Game imagery by S-GAME. This self-initiated concept was not commissioned or endorsed by the game’s creators.
ProjectUnofficial fan concept
Twined’s roleWebsite design, interaction & browser development
FormatCinematic scroll website

01 / THE JOURNEY

Let the footage
lead.

Original game footage fills the screen as scrolling controls its pace. Sparse copy introduces the story without covering the world. Deliberate chapter transitions separate different locations; the website does not imply that those shots form one continuous route.

The visual direction combines dark scenery, warm paper tones and restrained brush accents. The game’s own artwork establishes the setting.

02 / A CLOSER LOOK

From atmosphere
to action.

Visitors can open the story, inspect official environment images and switch between Main Weapons and Phantom Edges combat studies. Official trailers play on request, with platform links and PC requirements available when visitors want to take the next step.

03 / BUILT FOR THE BROWSER

Choose
your pace.

The experience uses responsive video versions, loads footage near the current chapter and releases distant clips. A motion control switches the journey to still images. Navigation lets visitors move directly to a chapter without scrolling through the whole sequence.

Twined designed and built this website concept. Phantom Blade Zero, its characters, footage, artwork and logos belong to their respective owners. This is not an official game website or a client commission.