
01 / One story. One finished film.
Single film
An ad, trailer, cinematic or animated short built around one story.
- One creative concept and storyboard
- Production and editing of the main film
- Delivery edits for the agreed placements
GAME TRAILERS, ADS & CINEMATICS
Film production for game studios: trailers, ads, cinematics and animated stories, built around your world.
Watch selected workA touch of curiosity wakes a sleeping world.
The Twined Cat presses a glowing purple crescent set into wet paving. Beyond the open gates, a trail of warm lights comes on. The central tower lights up and reveals a portrait of the cat; more windows illuminate around the square. The closing card reads “TWINED. YOUR BRAND. A CHARACTER OF ITS OWN.”
This film has no audio.
Inside the making: look development, a Blender blockout and camera studies from After Hours.
Explore the processSELECTED PAST WORK
Game trailers and an animated short film. Choose a project and press play.

Full video production · A Twined affiliate
WHAT WE CAN MAKE
Choose one focused film or explore several ideas for a campaign.

01 / One story. One finished film.
An ad, trailer, cinematic or animated short built around one story.

02 / More ideas for one campaign.
A connected set of films and ads for a launch, demo or major update.
Need new creative regularly? We can also agree an ongoing production schedule after discussing your first brief.
GAME TRAILER PRODUCTION
An announcement, a character reveal or a launch each asks something different of a film. We start with the audience, the message and the material you can share.
Watch the Yarn Guardians trailer ↗Watch a Twined cinematic ↗A teaser can introduce a feeling or reveal. A game trailer needs to communicate the hook and can combine approved gameplay with story material. A cinematic gives a character or world more room to perform. We agree which approach serves the moment, and distinguish gameplay footage from cinematic imagery in the brief.
It can, when the versions are planned from the beginning. A landscape trailer, a vertical ad and a short cutdown need different framing and pacing. Tell us the placements and durations you need so the agreed scope includes the right compositions, captions and audio versions.
Length is one factor. Shot complexity, character performance, asset readiness, the number of creative directions, delivery versions and audio requirements also shape the work. We provide a project-specific quote after reviewing the brief; there is no fixed package price implied by the examples on this page.
BEFORE WE BEGIN
Share your game’s premise, audience, intended launch and placements. Links to approved footage, characters, environments and brand references help us review what is ready to use and what needs preparation. Starting with a concept is welcome too.
Tell us the result you have in mind. We’ll agree a scope and quote before production.